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Command & Conquer 3 Tiberium Wars Update v1.06
Posted in GamesThe Command & Conquer games helped to kick start the real-time strategy genre back in the ‘90s and now finally this sequel is here to breathe new life into what was an idea that seemed to get old long before its time. As the final part of the Tiberium trilogy the good guy GDI and evil Brotherhood of Nod are facing off once again, this time with a third faction of aliens added to the mix. This being Command & Conquer that means lots of cheesy but enjoyable live action cut scenes featuring past their sell by date Sci-Fi actors (Billy Dee Williams, Michael Ironside and two of the women from the new Battlestar Galactica in this case). Fan favourite Joseph D. Kucan as Kane also returns.
Naturally the graphics have been improved immensely from the last game, with tanks kicking up dust in their passing and larger explosions causing huge craters in the landscape. The artificial intelligence has also been enhanced with expert path-finding for all units and a computer opponent that adjusts its playing style to the pace of game you prefer. Individual units are also far more intelligent than before, with several levels of awareness and aggression – as well as a willingness to actually retreat when under fire instead of just sitting there and taking it. Much has also been done to decrease the effectiveness of the infamous tank rush tactics, with flanking and other manoeuvres now paramount. Accessibility is still key to the gameplay though and if any game can make real-time strategy games popular again with the general public, this is it.
HARRISON DENT
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Naturally the graphics have been improved immensely from the last game, with tanks kicking up dust in their passing and larger explosions causing huge craters in the landscape. The artificial intelligence has also been enhanced with expert path-finding for all units and a computer opponent that adjusts its playing style to the pace of game you prefer. Individual units are also far more intelligent than before, with several levels of awareness and aggression – as well as a willingness to actually retreat when under fire instead of just sitting there and taking it. Much has also been done to decrease the effectiveness of the infamous tank rush tactics, with flanking and other manoeuvres now paramount. Accessibility is still key to the gameplay though and if any game can make real-time strategy games popular again with the general public, this is it.
HARRISON DENT
Please Register to View this Download.
Posted By Da Beech
Last Updated on 07-04-08
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